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L'orange Pointe and friends

This is a character design for a game concept to "create a horror game inside a surrealist painting."
My concept: Turn-of-the-century Detective Lascaux investigates the sudden disappearance of a renowned surrealist painter, and gets transported inside the painting where he must fight through bizarre landscapes and creatures in search of the truth---and a way out.

Shown are original character variants and the 4-view character study, and a low-poly model. While character art isn't my go-to, I liked the weirdness of both the concept and the creature, as well as the world-building to make the world sensical while maintaining a commitment to surrealism.

Final concept art

Final concept art

Initial variations

Initial variations