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Don Engel
Don Engel
Meyers Briggs type: DGAF. I draw things.
Austin , United States

Summary

I've been a designer full-time for over two decades, and I am now working to fulfill my younger dream of becoming a concept artist. I prefer environments and hard-surface, but I like to try a bit of everything so that I understand the entirety of the pipeline.

I graduated in December 2020 with a Bachelor's in Game Art and Development, Summa Cum Laude, a process I began a couple of years ago in order to help transition my graphic design skills into the gaming and entertainment industries.

Skills

Art DirectionConcept ArtMotion GraphicsUser Interface DesignGraphic DesignVector IllustrationLogo DesignBrandingillustrationvoxel art

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
InDesign
InDesign
After Effects
After Effects
Blender
Blender
Maya
Maya
Fusion 360
Fusion 360
Procreate
Procreate
Qubicle
Qubicle
MagicaVoxel
MagicaVoxel

Experience

  • Artist with technical skills at Freelance
    JARRELL, US
    January 2000 - Present

  • Brand Design Manager at Demandbase
    Austin
    August 2021 - April 2025

  • Brand Design Manager at Blue Prism
    Austin
    October 2018 - Present

    • Completion of a comprehensive brand redesign for this mid-sized enterprise software company

    • Produce assets in support of global marketing efforts

    • Create two major externally facing physical events per year in Europe, the US, and Japan, to include theme and overall appearance, and direct efforts of other staff designers and contractors with combined attendance in the thousands visitors. Rapidly pivoted our 2020 assets to work in an online venue due to COVID

    • Assist senior staff in clarifying messaging and company product offerings

    • Capabilities evaluation and management of partner agencies and contractors

    • Interview and mentor design staff.

  • Designer at Six Foot
    Houston , United States of America
    August 2008 - April 2010

    Created graphic solutions for clients ranging from toy companies to oil companies, from movie houses to house builders, while filling in as resident copywriter, branding developer, and occasional front end web programmer.

  • Head of Design at Hadron Industries
    Alexandria, United States of America
    October 2010 - September 2018

    I worked on brand and marketing strategy for this defense contractor, supplying C4i spatial operating environments to the DoD. I also work on UX for the premiere product in their line, Photon, and its DoD implementation, ACES.