This is a rework of a piece I did about a year back. I wanted to improve the ship's form and add in some things for "Realism;" f/e the front and mid down-thrusters so that it isn't held up completely by anti-grav magic.
This is something I strive for in every work; I prefer to ensure that ships and obstacles have an in-universe explanation for how things function; that grounding in real physics and rules is important to maintain the observers' suspension of disbelief---but additionally, I don't want there to be so much realism that the form and "cool factor" suffers.